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	<description>A Gamer&#039;s mind is a beautiful thing</description>
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		<title>Virtual Economies &#8211; The Good, Bad and Ugly</title>
		<link>http://www.neuralchaos.com/2010/01/virtual-economies-the-good-bad-and-ugly/</link>
		<comments>http://www.neuralchaos.com/2010/01/virtual-economies-the-good-bad-and-ugly/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 01:49:54 +0000</pubDate>
		<dc:creator>neuralchaos</dc:creator>
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		<category><![CDATA[eve online]]></category>
		<category><![CDATA[ipo]]></category>
		<category><![CDATA[scams]]></category>
		<category><![CDATA[virtual economies]]></category>

		<guid isPermaLink="false">http://www.neuralchaos.com/?p=81</guid>
		<description><![CDATA[Virutal Economies is online games is a perplexing and unexplored world. The real world is learning a lot!]]></description>
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		<title>Religion, Mythos and Videogames</title>
		<link>http://www.neuralchaos.com/2009/12/religion-mythos-and-videogames/</link>
		<comments>http://www.neuralchaos.com/2009/12/religion-mythos-and-videogames/#comments</comments>
		<pubDate>Thu, 31 Dec 2009 05:00:56 +0000</pubDate>
		<dc:creator>neuralchaos</dc:creator>
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		<category><![CDATA[covenant]]></category>
		<category><![CDATA[epic]]></category>
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		<category><![CDATA[hanuman: boy warrior]]></category>
		<category><![CDATA[mahabharata]]></category>
		<category><![CDATA[mythos]]></category>
		<category><![CDATA[religion]]></category>

		<guid isPermaLink="false">http://www.neuralchaos.com/?p=62</guid>
		<description><![CDATA[Mythos and religion has creeped into videogames in more ways than one. ]]></description>
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		<title>Shock &amp; Awe</title>
		<link>http://www.neuralchaos.com/2009/12/shock-awe/</link>
		<comments>http://www.neuralchaos.com/2009/12/shock-awe/#comments</comments>
		<pubDate>Thu, 31 Dec 2009 04:58:13 +0000</pubDate>
		<dc:creator>neuralchaos</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[controversial]]></category>
		<category><![CDATA[mass effect]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[six days in fallujah]]></category>

		<guid isPermaLink="false">http://www.neuralchaos.com/?p=60</guid>
		<description><![CDATA[Controversy and video games have never been apart. Here are some of the ones that made us sit up and take notice.]]></description>
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		<title>Game Over: Death in Video Games</title>
		<link>http://www.neuralchaos.com/2009/10/game-over-death-in-video-games/</link>
		<comments>http://www.neuralchaos.com/2009/10/game-over-death-in-video-games/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 10:37:50 +0000</pubDate>
		<dc:creator>neuralchaos</dc:creator>
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		<category><![CDATA[death]]></category>
		<category><![CDATA[demon's souls]]></category>
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		<category><![CDATA[game over]]></category>
		<category><![CDATA[jason]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[passage]]></category>
		<category><![CDATA[rohrer]]></category>

		<guid isPermaLink="false">http://neuralchaos.wordpress.com/?p=46</guid>
		<description><![CDATA[Is the concept of life and death well represented in video games?]]></description>
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		<title>Women and gaming</title>
		<link>http://www.neuralchaos.com/2009/10/women-and-gaming/</link>
		<comments>http://www.neuralchaos.com/2009/10/women-and-gaming/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 05:19:55 +0000</pubDate>
		<dc:creator>neuralchaos</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[fragdolls]]></category>
		<category><![CDATA[gamergirls]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[girls]]></category>
		<category><![CDATA[women]]></category>

		<guid isPermaLink="false">http://neuralchaos.wordpress.com/?p=21</guid>
		<description><![CDATA[Women and gaming, are games doing it right? Plus, what makes the ladies get on a controller, and what doesn't.]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Rise of the MMORPGs and role of the narrative</title>
		<link>http://www.neuralchaos.com/2009/10/rise-of-the-mmorpgs-and-role-of-the-narrative/</link>
		<comments>http://www.neuralchaos.com/2009/10/rise-of-the-mmorpgs-and-role-of-the-narrative/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 07:25:54 +0000</pubDate>
		<dc:creator>neuralchaos</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[narrative]]></category>
		<category><![CDATA[player]]></category>
		<category><![CDATA[pynchon]]></category>
		<category><![CDATA[single]]></category>
		<category><![CDATA[story]]></category>

		<guid isPermaLink="false">http://neuralchaos.wordpress.com/?p=16</guid>
		<description><![CDATA[Is narrative led gameplay dying? What with millions of gamers online crafting their own stories, will the auteur led single player experience survive? This article appeared in the Financial Chronicle on 6-Oct-2009]]></description>
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		<title>A History of Violence</title>
		<link>http://www.neuralchaos.com/2009/10/a-history-of-violence/</link>
		<comments>http://www.neuralchaos.com/2009/10/a-history-of-violence/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 07:23:13 +0000</pubDate>
		<dc:creator>neuralchaos</dc:creator>
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		<category><![CDATA[chronicle]]></category>
		<category><![CDATA[deccan]]></category>
		<category><![CDATA[perspectives]]></category>
		<category><![CDATA[violence]]></category>

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		<description><![CDATA[Violence as depicted is video games has reduced drastically; or atleast what I define as violence. This article appeared in the Financial Chronicle on 22nd September 09 (mydigitalfc.com)]]></description>
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